Collections
Discover the best community collections!
Collections including paper arxiv:2603.02573
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SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization
Paper • 2602.04271 • Published • 1 -
MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting
Paper • 2508.17811 • Published • 7 -
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
Paper • 2507.15454 • Published • 7 -
DepthMaster: Taming Diffusion Models for Monocular Depth Estimation
Paper • 2501.02576 • Published • 15
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CodeOCR: On the Effectiveness of Vision Language Models in Code Understanding
Paper • 2602.01785 • Published • 97 -
PingPong: A Natural Benchmark for Multi-Turn Code-Switching Dialogues
Paper • 2601.17277 • Published • 6 -
MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE
Paper • 2602.08961 • Published • 5 -
Track4World: Feedforward World-centric Dense 3D Tracking of All Pixels
Paper • 2603.02573 • Published • 13
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SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization
Paper • 2602.04271 • Published • 1 -
MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting
Paper • 2508.17811 • Published • 7 -
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
Paper • 2507.15454 • Published • 7 -
DepthMaster: Taming Diffusion Models for Monocular Depth Estimation
Paper • 2501.02576 • Published • 15
-
CodeOCR: On the Effectiveness of Vision Language Models in Code Understanding
Paper • 2602.01785 • Published • 97 -
PingPong: A Natural Benchmark for Multi-Turn Code-Switching Dialogues
Paper • 2601.17277 • Published • 6 -
MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE
Paper • 2602.08961 • Published • 5 -
Track4World: Feedforward World-centric Dense 3D Tracking of All Pixels
Paper • 2603.02573 • Published • 13